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''Jones in the Fast Lane'' is a life simulation game developed and published by Sierra Entertainment in 1990. The objective of the game is to attain certain amounts of money, happiness, status, and education. The exact amounts needed are defined by the player(s) when the game begins. The game's name and goals are a play on the concept of keeping up with the Joneses. As of 2006, the game was unofficially ported to Adobe Flash. == Development == The game's working title was ''Keeping Up with Jones''. ''Jones in the Fast Lane'' was entirely developed as a set of storyboards before artwork or coding commenced. The "board game" interface was aimed at ensuring the rules were intuitive and accessible to younger or inexperienced players. The 256-color VGA graphics were impressive for the time, with most computer games still produced in 16-color EGA. Produced in 1990,〔 it was also one of the first games to run in Windows 3.0 which was released in May 1990. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Jones in the Fast Lane」の詳細全文を読む スポンサード リンク
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